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Return to Gotham in Batman: Arkham Origins

Christopher Nolan‘s Dark Knight Trilogy may be over, but fret not, Bat-Fans: Arkham Origins is fast approaching.

The third installment in the Arkham series of video games will, as its title suggests, be a prequel that takes Bruce back to his early years under the cowl and his first encounters with many of his Rogues Gallery, including the assassin Deathstroke.

Given that the series is essentially open world – the first taking place in Arkham Asylum, the second in Gotham at large –  it was always a long shot that the third would expand the scope even further – Arkham Nation? Arkham World? – so going back seems like a sensible choice. Mark Hamill‘s categorical non-involvement aside, this could also allow for the return of a few familiar faces.

According to SuperHeroHype, one of the game’s developers has described its premise as follows:

“Eight of the best assassins in the world have come to Gotham City for one night, Christmas Eve of all nights, to kill the Bat.”

A younger, more vulnerable Batman put on the run by a gang of trained killers? We can get behind that.

Warner Bros. Games Montreal has taken over development of the franchise from Rocksteady. Eric Holmes, lead designer on Prototype, will be handling the visuals, which will once again rely on Rocksteady’s modified Unreal engine.

Batman: Arkham Origins will be released for Ps3, Xbox 360, Wii U and PC on October 25th. Till the point we can actually get our gauntlets on it, we at AP2HYC will be keeping you in the know.

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Robert Wallis

You can also read Rob's work at www.ofallthefilmblogs.blogspot.com.